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Game of the Month: Out of Sight

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It’s the end of the month, and that means two things: (1) The cable bill is due. You’d better pay that sucker, or you’ll be stuck plugging your ears and going “La la la” when your friends talk about last night’s episode of Game of Thrones. (2) I’ve designed and finished a new game.


This latest entry in the One Game a Month series is Out of Sight. As I previously threatened, it’s a Twine game, which mean it’s a text-based story game. I didn’t have time to really put Twine through its paces this month, so it’s little more than a short “choose your own adventure”-style experience. Now that I’ve got my hands dirty in the program, however, I think I might try something more ambitious for next month’s game.


Oh, right. I should note that Out of Sight is set in the world of Mind Strike, the new roleplaying game I’m working on. So if you’re curious what that world might look like, here’s your chance to live in it for ten minutes or so.


Finally, I really need to throw a link out to the central One Game a Month website. There are some amazing game developers on there doing great games each month. Check ’em out. You might find your new favorite game.

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