game industry


The Gods and Kickstarters of GenCon 2012

When I looked up, GenCon was over. “You should go,” said the custodian, prodding me gently with his broom. “And take your dice with you.” Okay, it wasn’t quite that dramatic. But GenCon 2012 was such a whirlwind of gaming, playtesting, and meeting up with old friends that it’s left me feeling like the Best…


Mystic Expansions

With SOPA-palooza going on around here the past couple weeks, I completely neglected my shameless self-promotion duties. Now Marketing Darrell is upset with Blogging Darrell, and won’t talk to him, which frustrates Gamer Darrell since he needs those two guys to help playtest the new game designs. Sigh. Such is the life of a multi-tasking…


Demanding Madness

It’s been a while since I’ve done any shameless self-promotion here. That’s not due to any new-found shame in self-promotion, I assure you, but rather a general lack of items to promote. (Not that I’m not working on stuff, it’s just that most of it’s still under wraps.) One item that has emerged, wet and…


Think of the Children!

A lot of ink has been spilled, both virtual and physical, over the recent Supreme Court ruling on video games. Specifically, the court overturned the California law that would make it illegal to sell violent video games to minors. That ink has been spilled by better writers than I, but I’d like to take this…


Time Enough for Fun

I made the comment on Facebook that, for a guy without a job, I sure haven’t been playing much World of Warcraft. That was three weeks ago. I still haven’t loaded the WoW client. I simply don’t have the time. I’m not complaining. Far from it. I consider myself blessed to have enough colleagues, contacts,…


A Few of my Favorite Things

Remember the old days of the Internet? When you could drop a bulleted list of links onto a shocking pale and naked page of HTML and call it a website? Boy, those were the dark ages, weren’t they? But they did have one thing going for them: when you went to, say, “CoolCars.com” you knew…


In Defense of the Niche

“Go big or go home” is great when you’re Donald Trump, rich enough to hire people to grow their hair for your toupee. If you “go big” and lose it all, you just drain one of your money-baths and try it again. But for those who have to grow our own hair and fill our…


Evil Games?

Famed game designer Jonathan Blow, the brains behind Braid and the upcoming The Witness, raised a few eyebrows this week when he vehemently decried social games as “evil.” Specifically, he says the games are “exploiting” their players. These games are “trying to take the maximum amount while trying to give the minimum amount” (emphasis added)….


Design and Declarations

Daniel Clark blogged recently on Lostgarden about a proposed “Declaration of Game Designer Independence.” Go read it. It’s short. And the rest of this post won’t make much sense unless you do. You’re back? Good. Have a cookie. Overall, I think the Declaration is a good thing, and following it will lead to better games….


Salem MMO Weighs Less Than a Duck

What’s this? Hmm… Salem MMO = Minecraft + Colonial America + Lovecraft + Permadeath. Okay. You have my attention. The video interview from PC Gamer has all the details, but there’s a good overview of the project at Worlds in Motion: Publisher Paradox Interactive announced Salem (tentative title), an upcoming free-to-play MMORPG that will feature…