Global Game Jam


Back on the Jam Wagon

I love doing game jams. Oh, I don’t participate in every jam I see, or even every jam I want to do (only so many hours in the day, after all), but when an opportunity presents itself, I like to take advantage of it. Last weekend, that opportunity was the Global Game Jam. For those…

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A Game Well-Jammed

As I mentioned previously, this past weekend was the 2015 Global Game Jam. During those madcap 48 hours, I teamed up with Chris Hill, Kit Burgess, and Blake Parsons (who probably has a website, but he won’t share it with me – something about “national security” and “outstanding warrants”) to make a happy little space…

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Jam Hands

I was going to fill this, the first post of the new year, with predictions and promises and (oh yes we mustn’t forget) solemn reflections on 2014 and resolutions for the future. It was going to be beautiful and heart-felt. Funny, but with a core of passion and longing. But… meh. It’s one thing to…

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Yay Failure!

Late last year, I wrote about embracing failure. Specifically, I wrote about how I was trying make a small video game every month of 2013 — and how I was totally going to fail in that attempt. But then in January, thanks to the Global Game Jam and some really talented partners, I dodged that…

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Jammin’

This past weekend, while the rest of the world played catch with their kids in the yard, worked on their cancer cures, and finally got the car in for an oil change, I was making a video game. I was one of 10,000+ participants in this year’s annual Global Game Jam, which is exactly what…

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