Karthador


Conclave of Swashbucklers and Ghost-punchers

Spring strode into Colorado, got pelted with a few million snowballs, staggered back, then cautiously sneaked back into the state like a rabbit at a coyote convention — and you know what that means: convention season is here again! I’ll be kicking off my own personal convention season at Conclave of Gamers (April 21-24). Unlike…


Exotic Exhaustion

(Being the third entry in a series of posts about the exotic and the mundane in world-building.) The problem with an exotic setting is that it eventually becomes mundane. No matter how fantastical something is, familiarity eventually robs it of its magic. For example, the first time I saw Darth Maul’s double-sided lightsaber in an…


Exotic Expectations

Speaking of exotic and mundane settings… When creating a fantastic new world (i.e., one not based on the ball of mud and angst outside my door), I try to emphasize the exotic elements of that world. These are the bits that are exciting, intriguing, and decidedly different from our normal experiences. When coming up with…


The Exotic and the Mundane

In last night’s Dungeons and Dragons game, I left my heart — and my seventh-level Fighter — in Xen’drik. Xen’drik, for the uninitiated, is a continent in the fantasy world of Eberron. While the default “players start here” continent is full of high magic, international politics, and the exciting complexities of civilization, Xen’drik is a…


Ghosts of Conventions Past

So many ghosts! So much punching! Tacticon was this weekend, and it was full of gaming goodness! Friday night I ran my first actual session of Ghost Punchers for a fun bunch of players who really got the the mix of horror and humor I was going for. As promised, the adventure was a haunted…


Come for the Punching, Stay for the Swashbuckling

Today I’m playing the part of the fire-fighting lumberjack, swinging from one burning tree to the next, an axe in my belt and a fire extinguisher in my hand. So I’ll be keeping this post brief and to the point. This weekend (starting tonight, actually), if you’re in the Denver area and want to get…


News From the Smoking Woods

A wise man once said, “It’s difficult to see the forest when the tree directly in front of you is on fire.” It’s not even 8:00 AM, but I already smell the smoke from today’s burning tree, so I’ll make this brief. I’ve got two biggish announcements this week… Karthador is Here… Sort Of I’ve…


Not Dead Yet!

Yes, things have been quiet around this corner of the web the past week or so. But it’s not, I assure you, because I’m moldering away in the back corner of my hoarder-style basement, surrounded by boxes of books and games such that the only ones who can find me are the cats who see…


The Fractals of Karthador

When it comes to purely creative endeavors, I’ve got both hands full these days: On the one hand, I’ve been writing up some crazy theories about the systems and merits of fractal world-building. On the other, I’ve been filling in some of the finer points of Karthador, my swashbuckling sci-fi roleplaying game. Today, I’m going…


Ice Warriors of Tacticon

After Space City Con and Gen Con, you might think I’d be done running games at conventions for a while, but you’d be wrong. Apparently I have a problem, and can’t go more than two weeks without packing my bags full of RPG books and heading for another gamer gathering. This past weekend, the gathering…