Random Game Ideas


Haunted Hotel of Horror – A Random Game for Halloween

As I mentioned earlier this week, I had no intention of doing anything on the blog but Ghost Punchers for Halloween this year, but my fickle muse had other ideas. Specifically, she dragged me down the path of making a random board game with a spooky theme called Haunted Hotel of Horror. (Try saying it…


Fine. I’ll do a stupid Halloween game.

Still hashing out the details, but put together this teaser. Are you happy now, brain? Are you? Good. (Stupid brain.)


Renegade Muse

Yes, it’s October. It’s the season of Halloween and spooky, horror-themed… well, everything. But aside from Ghost Punchers (coming soon!), I wasn’t planning on doing anything to celebrate the creepiest month here on the blog. That is, until my muse went rogue. “You should make a quick horror game,” she whispered as I woke up…


Doomed Components

Last week I pitched a random board game idea, Doomed Colony. This week, I’m putting together a playable prototype of the game. After going through my patented One True Method of game design (which you can read about here, and is not actually the One True Way), I’ve revised and fleshed out the game’s components:…


Doomed Process

This week I’m crafting a playable prototype of last week’s random game idea, Doomed Colony. Today I’d like to offer a peek into my process. Again, this is just what works for me. Other designers have their own methods, and you need to find what works best for you. For me, there are four main…


Return to the Doomed Colony

Response to last week’s random game idea, Doomed Colony, was way better than I’d expected. Something about either the mechanics or the “save colonists until you regret it” theme really seemed to resonate with people. (Personally, I think it’s because my buddy Kevin Wilson took five minutes to help me tighten the mechanics, so you…


Doomed Colony: A Random Game of Selective Survival

Between writing Ghost Punchers, prepping for cons, and performing the various blood rituals involved in being a husband and father, I haven’t had a chance to post a random game here for a while. Now that things have slowed a bit, I decided to crank out another one, just so I don’t get rusty. For…


Storybook Battles – A Random Game of War in Three Acts

Since it worked out so well last time, I decided to give the Ludemic Game Generator another try for this week’s random game. It gave me a rather head-scratching combination of elements: Categories: Industry / Manufacturing, Fantasy. Mechanics: Hex-and-Counter, Storytelling. What’s that? A storytelling fantasy manufacturing game powered by that old standby of war board…


Road Ragers – A Random Game of Vehicular Mayhem

For this week’s random game, I decided to shake things up a bit this time by skipping the ever-reliable Boardgamizer and checking out the Ludemic Game Generator for some random game ideas instead. Here’s what it gave me: Categories: Real-time, Racing Mechanics: Area-Impulse, Rock-Paper-Scissors, Area Movement Since the movement mechanics are traditional wargame mechanics, I’m…


Wordsmith – A Random Game of Making Sentences from Nonsense

This is a new one. I was ready to write up this week’s random game when inspiration struck, twisting the whole gameplay idea on its ear like some sort of judo master. So I’ll have to ask you to cut me some slack if the game seems even less coherent than usual; I’m literally making…