World-Building


Showing and Telling in RPGs

It’s true. I’m obsessed with storyworlds and world-building. I’m also a huge fan of tabletop RPGs. And while these things go together like whatever “two things that go together” cliche you like (I prefer “like peanut butter and bananas” myself), mashing them together does raise some challenges. Me: “Hello, gaming friends! I have picked up…


The World of Steel Dragons – Part 4

Over the past few weeks, we’ve been looking at the setting, characters, and conflict of Steel Dragons, but if you’ve been muttering to yourself, “Yes, that’s nice, but how does it feel?” then today’s entry is for you! Because today, we’re talking about tone. Steel Dragons is a digital adventure board game about heroes exploring…


The World of Steel Dragons – Part 3

Welcome to the third entry in a series on the storyworld of Steel Dragons! Steel Dragons, as you may recall, is a digital adventure board game I’m designing for Quickcharge Games. Over the past two weeks, we’ve looked at the steam-infused feudal Japanese setting, as well as  the hardy and courageous characters who live there….


The World of Steel Dragons – Part 2

Steel Dragons, as you may recall, is a digital adventure board game I’m designing for Quickcharge Games. The game is set in a steampunk version of feudal Japan, which I’ve already described a bit last week. This week, I’d like to take a closer look at the people who live, work, and seek adventure  in…


Weave a Web of Magic

In the Empire of Venom & Silk fantasy storyworld, the world has been been invaded by giant, sentient spiders. Today, thanks to the generosity of my patrons, we’re taking a look at the magic-using spiders known as “spell-spinners” and the spells they spin. Spell-spinners use their webs to create magical effects. Specifically, they arrange their…


The World of Steel Dragons – Part 1

As a guy who specializes in creating storyworlds, I’ve found Steel Dragons to be a blast to work on. It’s been a fun challenge to take all the cool stuff that everyone already knows and loves (Samurai! Airships!) and integrate it with new, unique features (Lotus Pearls! Smart-Steel!) to create a world that’s exciting and…


Putting the “Story” in “Storyworld” – Part 3

Welcome to the third part of my series on how stories and storyworlds relate to each other. We’ve already discussed how storyworlds only exist to serve as backdrops for their stories, and how creating stories can develop new details for their storyworlds. Today I’d like to take a brief look at revealing the storyworld through…


Putting the “Story” in “Storyworld” – Part 2

Welcome to the second part of my series on how stories and storyworlds relate to each other. As I previously noted, storyworlds only exist to serve as the backgrounds to the stories set within them. It doesn’t matter how cool your world of dinosaur-riding psychic elves may be if we never get to experience the…


Meet the Creepers

As you might expect, the Empire of Venom & Silk storyworld is full of spiders. But while they’re all giant spiders, there are actually several different types of giant spiders stomping around and ruling the place. Thanks to the heroes of the Patreon, here are the most commonly-found types: Stalkers The most common of the…


Putting the “Story” in “Storyworld” – Part 1

As you might guess from my endless blog posts, RPG projects, and various freelance projects, I’m a little obsessed with storyworlds. But obsession isn’t always a good thing. While I get caught up in the characters, setting, and conflicts of the storyworld, it’s sometimes easy to forget that they aren’t the point. The point of…